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About Fernanda

Product Designer | UX Designer

foto crachá_edited.jpg

Hello! I'm a Brazilian Designer passionate about user, client, and player experience.

I graduated from PUC Rio in Digital Media Design due to my strong interest in technology fields, and soon after, I pursued a postgraduate degree in Neuroscience, Consumer Behavior, and Marketing to complement my studies in user experience.

I have diverse experience with major companies in technology, financial services, and gaming. Oh, and I LOVE working in teams, always eager to listen and share ideas and experiences.

Some of my key skills and experiences include:

  • User Interface/User Experience (UI/UX)

  • Creation of flows and wireframes for project concepts

  • Prototyping websites and applications (Figma)

  • User research and quantitative/qualitative analysis (Analytics, Hotjar)

  • Neuroscience applied to UX Design

  • Focus on accessibility and inclusion in projects

  • Project management in team settings

  • Agile methodology (Scrum)

  • Game development (Unity, Github)

Feel free to reach out if you have any questions! =)

Education

Elementary school

and High School

2008 - 2017

Colégio Pedro II

Bachelor of Digital

Media Design

2018 - 2022

PUC Rio

MBA in Neuroscience,

consuption and marketing

2023-2024

PUC RS

Work Experiences

Dec/2022 - 2024

Bemobi

Product Designer

As a PD (Product Designer), my responsibilities include:

  • Participating in the entire product discovery process such as desk research, heuristic analysis, benchmarking, and matrices (CSD, SWOT, etc.);

  • Creating flows and wireframes (UX);

  • Designing interfaces (UI);

  • Prototyping products for desktop and mobile;

  • Contributing to business decisions;

  • Conducting qualitative analysis of product outcomes (Hotjar);

  • Collaborating on quantitative analysis with the Data Analytics team;

  • DesignOps;

  • Agile Processes, Design Thinking, Scrum.

2021-2022

Level Up! Games

UX Designer

Experiencing unforgettable experiences with our players.
I was part of the UX Design and development team, the focus is on everything the users can see and the functions they can interact with.

  • Customer Journey and screen flow;

  • Conducting usability tests to get feedback;

  • Creation and prototype of new features based on user needs;

  • Development of wireframes;

  • Low, medium and high fidelity prototypes for web interfaces and apps;

  • Interaction with development teams and delivery of specifications to developers;

  • Agile Processes, Design Thinking, Scrum.

2020-2021

Bemobi

Product Designer Intern

As a Product Designer Intern, my responsibilities and duties were:

  • Creation of presentations, banners, and graphic pieces;

  • Icon development;

  • Actively search for best practices and industry benchmarks;

  • Creation of screens for applications and websites (Landing Pages);

  • Mapping and creation of flows.

Quality Assurance - Partnerships and Content
I was accountable for AppsClub's content from assessment prior to acquisition to analytical quality assurance, through its publication and continuous curation.

2018 - 2020

Prisma Game Lab

Marketing Designer

I was responsible for social media management, such as facebook, linkedin and instagram, and for the games promotion on Itch.io plataform. I also was part of the rebranding project.
 

Game Designer

As a Game Designer of digital games, I was responsible for:

  • Concept and documentation of narrative and mechanics;

  • UI/UX design;

  • Level design;

  • Playtests.

Sept/2024 - Now

Gazeus Games

Product Designer

My responsibilities as a Product Designer include:

  • Contributing to the design process by making research-based decisions, addressing issues, and proposing improvements and needs;

  • Delivering UX flows and wireframes in accordance with design best practices;

  • Problem-solving and assisting the team with UI and UX-related issues;

  • Designing and creating user-centered interfaces, visually appealing and intuitive menus and assets, icons, and microinteractions;

  • Ongoing collaboration with developers to ensure quality in all aspects of design.

Fernanda is an excellent professional with a critical eye for issues and a strong user focus. She brings highly relevant insights from a neuro-psychological perspective and based on research, which support her UX decisions. Another highlight is her awareness of market trends, always having useful references and experience with system and app usage. She is extremely articulate, empathetic, excels in group dynamics, and greatly assists colleagues on a daily basis. It's a great pleasure to work with her and have her on the team!"

Luisa Rodrigues - Product Designer at Bemobi

Like what you see?
Reach out to me!

  • LinkedIn
  • Twitter
  • itch-io

©2021 por Fernanda Netto.

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